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It is incredibly long. I’ve got over 50 hours now, and I’m not even seemingly anywhere near the titular city that is the game’s namesake. I know it’s in the game; I have quests to visit people there. I don’t know how many acts there are, possibly 3; I’ve not even finished act 1 and I’ve been glued to this game super hard.
But you can also save literally at any time. Mid combat, mid sentence of dialogue, wherever. So you can always stop exactly where you are, at least.
It is. You also have actual choices with actual consequences too. The “normal” route is to side with the good guys, but I’m pretty confident you can also choose to play evil and have another campaign on the complete opposite side of the fight.
I wouldn’t call it moral ambiguity usually, more that it pushes the idea that previous mistakes don’t define a character totally. It’s basically the typical TTRPG character tragic backstory. Some of them are more greedy than others, but it’s usually just that they did something wrong in the past and are trying to make up for it, or they’re a different person now, or whatever. It is strange there’s not a single normal character in the party though. I’d love to have some person there who’s just wondering Wtf is wrong with all these people.
I’m probably mid way through act 2 (hard to tell, but it feels like it won’t be too long) and it seems like Baldur’s Gate is still a long way off. I’m assuming after taking care of the main act 2 thing Baldur’s Gate will be right around the corner though. Still, if that city is anything like the rest of the game so far, it’s going to have a lot to do.
It is incredibly long. I’ve got over 50 hours now, and I’m not even seemingly anywhere near the titular city that is the game’s namesake. I know it’s in the game; I have quests to visit people there. I don’t know how many acts there are, possibly 3; I’ve not even finished act 1 and I’ve been glued to this game super hard.
But you can also save literally at any time. Mid combat, mid sentence of dialogue, wherever. So you can always stop exactly where you are, at least.
Damn everything about this game sounds exciting.
It is. You also have actual choices with actual consequences too. The “normal” route is to side with the good guys, but I’m pretty confident you can also choose to play evil and have another campaign on the complete opposite side of the fight.
They really push the moral ambiguity thing hard. Especially with the first few companions you get. And especially if you pursue their personal quests.
I wouldn’t call it moral ambiguity usually, more that it pushes the idea that previous mistakes don’t define a character totally. It’s basically the typical TTRPG character tragic backstory. Some of them are more greedy than others, but it’s usually just that they did something wrong in the past and are trying to make up for it, or they’re a different person now, or whatever. It is strange there’s not a single normal character in the party though. I’d love to have some person there who’s just wondering Wtf is wrong with all these people.
I’m probably mid way through act 2 (hard to tell, but it feels like it won’t be too long) and it seems like Baldur’s Gate is still a long way off. I’m assuming after taking care of the main act 2 thing Baldur’s Gate will be right around the corner though. Still, if that city is anything like the rest of the game so far, it’s going to have a lot to do.