Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.
Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.
Valve is only involved because the game uses Valve’s assets. It’s not so hard to understand. Nintendo didn’t even issue the takedown. Valve did.
Neither I or the person you replied to have said Nintendo have issued this takedown. That is not what we said
Exactly. Valve did because the port uses Valve assets. That’s what I said.
You are both correct, Valve don’t want to deal with Nintendo. Nintendo wouldnt like this project because it uses their proprietary SDK. Portal is Valve’s IP, so it would be Valve getting the call from Nintendo (or they already did), so Valve had to request a takedown.
Why would Valve get a call from Nintendo? The N64 port isn’t distributed via Steam. It’s on GitHub, so Microsoft would get the call.