Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.

    • verysoft@kbin.social
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      9 months ago

      You are both correct, Valve don’t want to deal with Nintendo. Nintendo wouldnt like this project because it uses their proprietary SDK. Portal is Valve’s IP, so it would be Valve getting the call from Nintendo (or they already did), so Valve had to request a takedown.

      • woelkchen@lemmy.world
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        9 months ago

        Why would Valve get a call from Nintendo? The N64 port isn’t distributed via Steam. It’s on GitHub, so Microsoft would get the call.