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Good for them. Considering the billions made with little to no practical effects or quality acting, they deserved the bulk of the revenue. Without the VFX those movies would’ve been trash
There have been so many selfies from actors working on marvel movies of them just literally working on green screens. There was one, it may have been Julia Louise Dryfus, I don’t remember exactly, but they were on a bridge in LA that was supposed to be Boston, and they literally made everything green screen except for the handrail. It’s nuts how much they’re putting on VFX artists and they absolutely should have a union
Wasn’t it one of The Hobbit movies where Ian McKellen had to do all of his filming alone in front of a green screen, delivering his lines to a green stick, all by himself?
Yup, I can’t imagine what it’s like now being an actor. At least before you could act with someone else, play off each other. Now “Just act at this stick and do a good job”
It’s a shame Marvel and studios alike them are pushing the deadline for production of these movies. I think I heard that these VFX artists gets weeks to finish the job they get. So they have to work 60 - 80 hours a week. That is truly terrifying.
I work for “the mouse” and from an insider’s perspective, the company is fucking retarded. The left hand doesn’t talk to the right and neither hand has any idea they’ve got feet. It’s the most siloed company I’ve ever been a part of.
Not mouse, but adjacent, and y’all got some amazing talent and toys in your vfx arsenal. Absolute respect to that team and everyone I’ve encountered from Mouse Proper, ILM and otherwise. Seriously top notch humans who deserve representation and recognition, no matter what their bosses’ hands and feet are up to.
This is what I’ve heard, too. It’s always a huge crush to get everything done by an unreasonable deadline. Every single time. They should absolutely strike for more humane working hours and realistic scheduling.
Good for them. Considering the billions made with little to no practical effects or quality acting, they deserved the bulk of the revenue. Without the VFX those movies would’ve been trash
There have been so many selfies from actors working on marvel movies of them just literally working on green screens. There was one, it may have been Julia Louise Dryfus, I don’t remember exactly, but they were on a bridge in LA that was supposed to be Boston, and they literally made everything green screen except for the handrail. It’s nuts how much they’re putting on VFX artists and they absolutely should have a union
Yeah, almost everything in The Volume is VFX by it’s very nature.
Wasn’t it one of The Hobbit movies where Ian McKellen had to do all of his filming alone in front of a green screen, delivering his lines to a green stick, all by himself?
Yup, I can’t imagine what it’s like now being an actor. At least before you could act with someone else, play off each other. Now “Just act at this stick and do a good job”
It’s a shame Marvel and studios alike them are pushing the deadline for production of these movies. I think I heard that these VFX artists gets weeks to finish the job they get. So they have to work 60 - 80 hours a week. That is truly terrifying.
I work for “the mouse” and from an insider’s perspective, the company is fucking retarded. The left hand doesn’t talk to the right and neither hand has any idea they’ve got feet. It’s the most siloed company I’ve ever been a part of.
Not mouse, but adjacent, and y’all got some amazing talent and toys in your vfx arsenal. Absolute respect to that team and everyone I’ve encountered from Mouse Proper, ILM and otherwise. Seriously top notch humans who deserve representation and recognition, no matter what their bosses’ hands and feet are up to.
This is what I’ve heard, too. It’s always a huge crush to get everything done by an unreasonable deadline. Every single time. They should absolutely strike for more humane working hours and realistic scheduling.
Are you saying that with VFX those movies aren’t trash?? 🤣
Relax, everybody! I’m joking! (I work in VFX).
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