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I think this update was a thing in itself, because weapons kept getting nerfed and the game became not fun, and it cost them a big chunk of the playerbase.
That said, I know Illuminate is just around the corner. And some tought bot enemy types are in queue. And the hive lord is probably going to make an appearance at some point in time. But I wish the previous content wouldn’t get dumbed down to the point that the most difficult missions become too easy, taking away the challenge ruins the whole feeling of accomplishing something.
As someone who used to routinely run on Helldive, I found Suicidal rank to still be pretty challenging when I returned last week. I think they made up the difference with enemy spawn placement and mix.
Going by their logic from HD1, if enemies get nerfed/weapons buffed, it means bigger, more dangerous things are right around the corner.
I think this update was a thing in itself, because weapons kept getting nerfed and the game became not fun, and it cost them a big chunk of the playerbase.
That said, I know Illuminate is just around the corner. And some tought bot enemy types are in queue. And the hive lord is probably going to make an appearance at some point in time. But I wish the previous content wouldn’t get dumbed down to the point that the most difficult missions become too easy, taking away the challenge ruins the whole feeling of accomplishing something.
As someone who used to routinely run on Helldive, I found Suicidal rank to still be pretty challenging when I returned last week. I think they made up the difference with enemy spawn placement and mix.