• 8 Posts
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Joined 3 years ago
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Cake day: January 14th, 2022

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  • Mileage varies, I guess. I’ve also been playing since the eighties (late Seventies, really). I’ve been a forever GM for most of that (not a forever DM, though). I have not been particularly active on game design forums, but still have seen every argument on this list someplace at least once a year, since at least the Forge era (so, about twenty years or so). Less often recently, maybe. Way more often earlier.


  • No team is near me, so I said to myself “I’ll give it a chance and root for the team with the best logo.” But then the teams were revealed and every single one of the logos is terrible.

    Is this superficial and dumb? Absolutely. But I haven’t paid attention since.





  • All of that may be true, but it bears little resemblance to the case the US actually filed against Apple. If you haven’t read the charges, you really should. They are filled with reaches that have long been rejected in similar cases, and a desire for government to broadly micromanage. One type of charge, for example, could easily be brought against any company that makes a videogame for just a single platform.




  • If you ignore WotC as being in its own league, a handful of companies are now the “top tier” of RPG production. I’d include Mophidius there, with Paizo and Evil Hat, maybe Chaosium. Their products have extremely high production values and large (by TTRPG standards) followings.

    The are mostly known for 2d20 games (Star Trek Adventures, Dune), Dragonbane, Forbidden Lands, Mutant: Year Zero, and now publish some more classic titles (Twilight: 2000, Kult).