But we would eat Kraft Dinner
Of course we would, we’d just eat more
And buy really expensive ketchups with it
That’s right, all the fanciest-, Dijon ketchup, mm, mm
But we would eat Kraft Dinner
Of course we would, we’d just eat more
And buy really expensive ketchups with it
That’s right, all the fanciest-, Dijon ketchup, mm, mm
You can’t kill non-targets, be caught doing anything illegal, or let any bodies get discovered (unless it was an accident kill), but you absolutely can use guns. You can use them on the target, shoot out cameras, use them for distraction or panic shots, blast open locked doors, drop them on the ground to pull an NPC off their route, etc.
The game is a sandbox. They give you a ton of tools and it’s up to you to figure out how to use them. You’re meant to play each level over and over in a variety of ways (as shown by all the mastery challenges) and having all these different tools at your disposal is part of what makes that fun. But if what’s fun for you is to mow everyone down with a shotgun, then go for it. There’s no in-game incentive to try for silent assassin on every run.
I really enjoy watching Hitman competitions on YouTube. You’ll have like one person blowing up propane tanks, one person sniping the targets from across the map, and one person using poison and tasers, with all of them finishing with the top ranking and within seconds of each other. It’s wild to me how many viable ways the game gives you to kill targets and how creative it allows you to be.
Perfect Dark was better but GoldenEye was more influential.
I’m definitely team Perfect Dark but I understand why GoldenEye was more significant in the zeitgeist and features more predominantly in memes.
That was when he took LSD for the first time intentionally. There was one time before that when he absorbed it accidentally.
I remember this episode of Parks and Recreation
What sort of eggs are that shape? And why have they never been introduced to the Lilliputians?
The games were released in 1996 in Japan and 1998 in the US. The anime aired in 1997 in Japan and 1999 in the US. So the games still came out before the show in the US.
The player believes that this transformation feature is in Bloodborne but wasn’t ever added to the playable game.
Uhh… What? It was added in the DLC with the Beast’s Embrace rune. Equip that rune and the Beast Claw and voila! You’re now a beast.
I really liked Dawncaster but then I didn’t play it for awhile and when I came back it had changed significantly and all the builds that I used to win with consistently no longer worked out. Honestly it’s probably more balanced now than before but I haven’t spent enough time with it to get good again.
I’d add Slice and Dice to that list
Beast Roar completely trivializes the Micolash fight. If you don’t have enough arcane for that, you can always just cheese him with poison knives.
Micolash is a troll so it’s fair to troll him back.
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I really liked the first one but for some reason the second one didn’t really click with me.
I really wanted to enjoy them but I just couldn’t get into the first book. Between the naval terminology and my complete lack of knowledge of the geopolitics of the era, I never really settled into the narrative because I spent all my time trying to decipher what was actually going on.
I knew “copse” from Dark Souls 2.
I played this on Android. It was a lot of fun.
https://play.google.com/store/apps/details?id=com.goongames.DungeonsofDreadrock
RIP to a legend
For the last couple decades, Phil was an outspoken advocate for organ donations thanks to a donor named Cody who saved his life. Every concert he would ask people to consider becoming an organ donor. If you’re not already, think about it. As Phil said, you could “save the life of someone you’ll never meet”.