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Yeah it’s maybe 3 or 4 sessions at most. It’s analogous to the first act of LMOP in 5e terms. Literally just a single small dungeon. Two floors, like 6 rooms on each floor. Rooms gradually introduce new mechanics like the first room is just a basic fight. Then there’s a room that teaches the most basic of skill checks. Then one that teaches about conditions, one that teaches about damage over time, one that teaches about traps, etc.
Yeah it’s maybe 3 or 4 sessions at most. It’s analogous to the first act of LMOP in 5e terms. Literally just a single small dungeon. Two floors, like 6 rooms on each floor. Rooms gradually introduce new mechanics like the first room is just a basic fight. Then there’s a room that teaches the most basic of skill checks. Then one that teaches about conditions, one that teaches about damage over time, one that teaches about traps, etc.
That seems like what I should have started with, then.
Yeah it comes highly recommended by most of the player base for a good reason. Paizo did a great job of creating a tutorial adventure.