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We’ve got games coming out at the moment that use Unreal 5 and it’s next gen features that are still coming out on the S like Immortals or Remnant 2. They have reduced fidelity on the S as expected but they still run fine there. BG3 is literally held up over one issue, the split-screen, that they’re apparently still working on to see if they can patch it back in post launch, MS clearly just let them launch without it to take a win back from Sony.
It’s one game that actually utilizes the power of the series x, and isn’t watered down to work on the S.
Think of all the games that were made worse because they HAD to run on lower quality hardware
Quite frankly, I don’t think that’s true.
We’ve got games coming out at the moment that use Unreal 5 and it’s next gen features that are still coming out on the S like Immortals or Remnant 2. They have reduced fidelity on the S as expected but they still run fine there. BG3 is literally held up over one issue, the split-screen, that they’re apparently still working on to see if they can patch it back in post launch, MS clearly just let them launch without it to take a win back from Sony.
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Every time we get more horsepower they mostly devote it to graphics that look slightly more spectacular. Booooooring