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There’s always going to be some level of loss and retransmission. It would take a perfect stream of UDP, since TCP needs acknowledgements in order to continue sending data. That can be reduced by window scaling and multiplexing, but it’s still going to happen.
There’s always going to be some level of loss and retransmission. It would take a perfect stream of UDP, since TCP needs acknowledgements in order to continue sending data. That can be reduced by window scaling and multiplexing, but it’s still going to happen.