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That’s nice, and it’s cool to see correct lighting and reflections in games, but that’s if those are not broken by fuckload of shaders used incorrectly (that would be most modern games).
Raytracing is cool, only why have it in games is beyond me.
Making wallpapers with POV-Ray - yes.
…because it tends to enhance visuals?
That’s nice, and it’s cool to see correct lighting and reflections in games, but that’s if those are not broken by fuckload of shaders used incorrectly (that would be most modern games).