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But the planets that are available- and by extension the missions - change all the time. You can’t just mainline the game for 150 hours in a week and experience all of it.
Most of the people complaining about the lack of variance in gameplay are the ones playing 12 hours a day constantly.
Enabling TCS on planets and having to disable them on a destroyed version of the map a month later because the TCS was actually mutating the bugs to become more powerful?
Yes, you still shoot bugs and robots.
But the planets that are available- and by extension the missions - change all the time. You can’t just mainline the game for 150 hours in a week and experience all of it.
Most of the people complaining about the lack of variance in gameplay are the ones playing 12 hours a day constantly.
This is a hot take. Playing on a hot planet against bots and defending a cold planet against bugs isn’t an engaging live story.
Enabling TCS on planets and having to disable them on a destroyed version of the map a month later because the TCS was actually mutating the bugs to become more powerful?
We must be playing two different games. I shoot some bugs, play some DDR, and hop on an airplane.