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I have had problems with players saying that they were down for it, and they understand that they need to learn the rules, but then they play a technomancer and not really know what a sprite or the matrix is.
I liked the game, but I hated the broken promises.
I do think the rules are harder to understand because the books are just awful in the layout and presentation. I had to use exterior resources to understand character creation, magic and the “wireless world” stuff for 4e, and found that the previous version actually was simpler to understand (and I just find the need to physically jack in more fun than Watch_Dogging that shit).
I have had problems with players saying that they were down for it, and they understand that they need to learn the rules, but then they play a technomancer and not really know what a sprite or the matrix is.
I liked the game, but I hated the broken promises.
I do think the rules are harder to understand because the books are just awful in the layout and presentation. I had to use exterior resources to understand character creation, magic and the “wireless world” stuff for 4e, and found that the previous version actually was simpler to understand (and I just find the need to physically jack in more fun than Watch_Dogging that shit).