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“Here is the answer, but why do you want that?” is a tolerable invocation of the X-Y problem.
“But why do you want that?” is derailing. It’s an effortless, all-purpose, I’m-so-clever bot post, and it drags a straightforward technical hurdle into some MacGuyver-ass lateral thinking puzzle.
I was once trying to incorporate 2D characters into Blender, with normals. There was no higher goal. That was, itself, the point. But instead I got a bunch of useless advice about how to model my simple example object, and snippy bullshit about doing things properly in 3D. Nobody had a damn thing to say about the discrepancy between the scanline renderer and the path-tracing renderer.
“Here is the answer, but why do you want that?” is a tolerable invocation of the X-Y problem.
“But why do you want that?” is derailing. It’s an effortless, all-purpose, I’m-so-clever bot post, and it drags a straightforward technical hurdle into some MacGuyver-ass lateral thinking puzzle.
I was once trying to incorporate 2D characters into Blender, with normals. There was no higher goal. That was, itself, the point. But instead I got a bunch of useless advice about how to model my simple example object, and snippy bullshit about doing things properly in 3D. Nobody had a damn thing to say about the discrepancy between the scanline renderer and the path-tracing renderer.