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Cyberpunk 2077: Phantom Liberty is coming this September with full ray tracing, NVIDIA DLSS 3.5, and Reflex. https://www.nvidia.com/en-us/geforce/news/alan-w...
you can’t compare an open world game with a more linear first person. there’s different performance profiles.
compared to the unreal engine, red engine does open world games pretty well without traversal slowdown or shader complication
2077 is larger, more NPCs, vehicles, more complex materials and geometry, human NPCs have higher bar for fidelity than monsters.