Standing here, I realise.

  • dfc09@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    1 year ago

    Interesting, the general consensus in rpg spheres I hang out in is that monks are cool and flavorful but dead last mechanically.

    I’ve never run the numbers myself, or even played a monk, but I can say at higher levels “stunning strike” beginners pretty impossible to pull off with how high enemies con saves all end up being.

    • Coelacanth@feddit.nu
      link
      fedilink
      arrow-up
      9
      arrow-down
      1
      ·
      1 year ago

      The picture I’ve been getting is that they are considered pretty awful by most 5E experts, but a combination of rules changes, class tweaks and magic items make them much stronger in BG3.

    • JJROKCZ@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      1 year ago

      They’re bad unless played a very specific way with some specific gear to help them dig into that niche they fit in. They don’t just do great no matter what like a lot of other classes

    • forvirreth@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Yep, them and rangers kinda have it rough. Ranger can pull some numbers but remain woefully uninteresting (especially so without multiclassing)