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They’re not. It’s not uncommon after a game is developed for there to be a degree of churn in the development studio, but 1) that’s not ideal, 2) that’s not what’s been happening recently.
They typically don’t refer to the typical post game churn as “layoffs”, and they also typically happen after a game launches, not inline with the entire industry laying off a bunch of people.
They’re not. It’s not uncommon after a game is developed for there to be a degree of churn in the development studio, but 1) that’s not ideal, 2) that’s not what’s been happening recently.
They typically don’t refer to the typical post game churn as “layoffs”, and they also typically happen after a game launches, not inline with the entire industry laying off a bunch of people.