While I acknowledge the expectations Ellis tries to set, all the youtubers out there have me chasing a dragon looking for better and better layer aliment on my z-axis. I suspect (at least) one of you will come out of the woodwork and say your printer has better aligned layers than mine too 😭 I’m certainly not alone, but even in that thread you can find some people claiming that not everyone experiences the issue

So far, I’ve been through three iterations on my CW2:

Results below with me hand holding my cellphone and moving a Pixar style desk lamp to be at a progressively steeper angle to the face of the cubes. Left = FYSTEC Pom (I also used Orcaslicer), middle = BMG IDGA, right = ‘normal’ BMGs. Note that the cubes are upside down.

Vanity shot with very soft and indirect light

Direct light, 90 degrees to the face of the cubes (basically perpendicular)

Direct light, ~45 degrees to the face of the cubes

Direct light, ~5 degrees to the face of the cubes (basically parallel)

At this point, I am going to shrug, give up, and print with fuzz (or avoid harsh light).

  • IMALlama@lemmy.worldOP
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    4 months ago

    It did somewhere along the lines due to my hot end shaking itself apart, but I fixed that before attempting the cube on the left. There’s maybe a small reduction in ringing, but homing is a whole lot more consistent now.

      • IMALlama@lemmy.worldOP
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        4 months ago

        It was truly the hot end. The hot part of the hot end was starting to fall off the heat break due to the three screws that held them together loosening. Fixing involved disassembly, some clean up, and reassembly.