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Yes. It would mean that small indie games with low sales wouldn’t be hit as hard by Steam taking a cut, and huge hits that sell millions of copies would help subsidize this.
You mean that games need to have 100 000 copies sold to get to the 30% cut?
Yes. It would mean that small indie games with low sales wouldn’t be hit as hard by Steam taking a cut, and huge hits that sell millions of copies would help subsidize this.