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Assisted by the Communications Workers of America, the employees completed their vote with the results certified on Friday, March 8th.
In 2022, Microsoft affirmed a labor neutrality agreement with the CWA which eases the organization process at the company and its subsidiaries including Activision Blizzard.
In an interview with The Verge, Tom Shelley, a technical requirements specialist and one of Activision Quality Assurance United’s organizers, said the labor neutrality agreement and Microsoft’s acquisition of Activision Blizzard last year made their goals of unionizing easier to accomplish.
“This has been an emergent effort that’s arisen in the last few weeks in response to the opportunities we’ve had to freely organize following the merger,” Shelley said.
Since the majority of QA jobs are typically entry level, the industry has a reputation for devaluing these roles, emphasizing the need for labor protections.
Video game labor unions are picking up steam but have faced difficulties in light of the rampant layoffs.
The original article contains 353 words, the summary contains 157 words. Saved 56%. I’m a bot and I’m open source!
This is the best summary I could come up with:
Assisted by the Communications Workers of America, the employees completed their vote with the results certified on Friday, March 8th.
In 2022, Microsoft affirmed a labor neutrality agreement with the CWA which eases the organization process at the company and its subsidiaries including Activision Blizzard.
In an interview with The Verge, Tom Shelley, a technical requirements specialist and one of Activision Quality Assurance United’s organizers, said the labor neutrality agreement and Microsoft’s acquisition of Activision Blizzard last year made their goals of unionizing easier to accomplish.
“This has been an emergent effort that’s arisen in the last few weeks in response to the opportunities we’ve had to freely organize following the merger,” Shelley said.
Since the majority of QA jobs are typically entry level, the industry has a reputation for devaluing these roles, emphasizing the need for labor protections.
Video game labor unions are picking up steam but have faced difficulties in light of the rampant layoffs.
The original article contains 353 words, the summary contains 157 words. Saved 56%. I’m a bot and I’m open source!