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As a modeler, 3D printers are a bit like AI art to an artist. It’s fast, it can do some things that are nearly impossible to replicate, but it feels like a hack or a crutch at times. Part of the thrill of old-school modeling (for which I’m neither old enough nor patient enough) is taking very basic, simple shapes and making something realistic out of seemingly nothing. Adam is absolutely from that school. And - like AI art - to go from almost good to presentation quality is nearly as much work - or more - that just building from scratch. As a long time model rocket enthusiast, my printer is an amazing utility. But for some of the really intricate models, I have a lot less pride in the final product because I know I just pressed a button and it popped out.
As a modeler, 3D printers are a bit like AI art to an artist. It’s fast, it can do some things that are nearly impossible to replicate, but it feels like a hack or a crutch at times. Part of the thrill of old-school modeling (for which I’m neither old enough nor patient enough) is taking very basic, simple shapes and making something realistic out of seemingly nothing. Adam is absolutely from that school. And - like AI art - to go from almost good to presentation quality is nearly as much work - or more - that just building from scratch. As a long time model rocket enthusiast, my printer is an amazing utility. But for some of the really intricate models, I have a lot less pride in the final product because I know I just pressed a button and it popped out.