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Today, EA announced a major company shake-up that will result in roughly 670 individuals, or 5% of its workforce, losing their jobs. As a part of that same reorganization, a Star Wars FPS in-development at Respawn is being canceled.
I’m wondering if the low sales on Immortals of Aveum caused them to make this decision.
So we’re apparently meant to accept bad writing to convince them to keep making singleplayer games.