• Pyr_Pressure@lemmy.ca
    link
    fedilink
    English
    arrow-up
    18
    arrow-down
    1
    ·
    edit-2
    11 months ago

    I do quite like it, but there are definitely small quality of life improvements that were missed in the initial launch. For example the mini-map, which rotates on movement and I find it annoying to navigate. There is a way to stop the rotation, but then there is no indicator on it to display which direction your camera is facing and is still difficult to navigate.

    Just small things like that here and there that I’ve noticed.

    • pylohn@lemmy.world
      cake
      link
      fedilink
      English
      arrow-up
      11
      arrow-down
      2
      ·
      11 months ago

      I have the cardinal directions marked on my mini map though they can be hard to notice. I find the enemy opertinity attacks are very hard to see and should ask for a promt before just happening

      • PrinceHabib72@feddit.nl
        link
        fedilink
        English
        arrow-up
        4
        ·
        11 months ago

        You can actually have the game ask for opportunity attacks. If you open your character tab (or party view), up at the top, there’s a tab for “Reactions”. You can set it to automatically take opportunity attacks or ask before.

        • FracturedEel@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          5
          ·
          11 months ago

          I think he means when you’re moving through their range and they can take an opportunity attack on you. I dont find the arrow hard to see but if you do miss it it doesn’t confirm that you want to move through an enemy’s melee range. It does cancel the movement afterward though without ending your turn or anything

          • Pyr_Pressure@lemmy.ca
            link
            fedilink
            English
            arrow-up
            2
            ·
            11 months ago

            That has pissed me off so much because I keep forgetting to make sure that damned arrow isn’t there before I click. And then sometimes my mouse moves ever so slightly when I do click that it was enough of a shift to change the pathway close enough for it to appear.

      • Pyr_Pressure@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        11 months ago

        Yes I see the cardinal directions, but if I’m looking at my main map trying to figure out where to go, and planning in my head “okay I need to take a left and then a right and then another right…” Then exit out, look at my mini map, I either have to align it back so north points up top to get my bearings or if it’s fixed I have to move my characters forward to see which direction the camera is facing so I don’t mix up my lefts and rights.

        • pylohn@lemmy.world
          cake
          link
          fedilink
          English
          arrow-up
          2
          ·
          11 months ago

          Ah I see yes, I find myself constantly trying to click on the map to simply put my camera at that location to avoid that problem but baldur’s gate 3 doeant work like the old games where that was an option and so I just resort to constantly checking the map at every junktion