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This might be one of the most unique games I've ever played. Windowkill from torcado just released on Steam with Native Linux support and it's use of multiple moving windows really changes the bullet-hell genre.
Nice, hope this gets brought over to Wayland once Wayland & Godot-Wayland support matures enough.
Worked fine on Wayland + KDE Plasma for now, although that of course would be XWayland but at least that does still work fine.
the protocol for windows positioning is not merged, and it look like it’s gonna need that
That’s not the only thing it’s missing, it’s also missing the multi-window icon protocol and various other things.