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I tried to take hourly snapshots of an already-large Minecraft world using Git, but after a few years of snapshots, the repository became corrupted.
One of the issues was that regardless of any player-based changes that occurred, the spawn regions were always different as they were always loaded in memory.
I tried to take hourly snapshots of an already-large Minecraft world using Git, but after a few years of snapshots, the repository became corrupted.
One of the issues was that regardless of any player-based changes that occurred, the spawn regions were always different as they were always loaded in memory.