The draconic hunter, (former) master of the elements - Chroma!

Release date: 2015-03-19

Passive: Chroma possesses an extra midair jump and bullet jump.
Spectral Scream - Exhale a deep breath of elemental destruction. Chroma’s energy color determines the element.
Elemental Ward - Depending on Chroma’s elemental alignment, an offensive area-of-effect is created. Chroma and his nearby allies are imbued with defensive energy.
Vex Armor - When shields are hit, Chroma’s armor grows stronger, when health takes a hit, weapon damage increases. Active for a limited time, maximum increases correspond to rank.
Effigy - Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.

Acquisition: Main blueprint is rewarded upon completion of the quest The New Strange. Component blueprints are awarded by completing Junctions.

  • Keegen@lemmy.zipOP
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    5 months ago

    It always amazed me how DE managed to make a DRAGON themed frame so… boring. Half of his abilities do nothing, the other half are just buffs that gradually got worse with time. Nowadays Chroma is only really used on Profit Taker, mainly due to the weird random credit doubling his Effigy causes. It’s kinda sad Inaros is gonna get a rework before he does. He just got a really cool new skin, too! C’mon DE, give us a reason to actually use this frame!

    • Rezbit@lemmy.world
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      5 months ago

      Yea also not a big fan of him. Like you said, he’s not aged well and doesn’t have any interesting abilities, just a useless 1 and 3 extra passives.

      However, I will say I like the simple nod to the classic ‘dragon hoard’ with the credit bonus, even if it feels tacked on