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I think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.
I think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.
Compared to the hundreds of millions that play mobile pay to win games, that’s still niche.