TL;DR:
- 3.23 targeting April release
- Replication Layer still being worked on and tested, moved to 3.23 for now
- Gravlev Racing added as a new experimental mode (targeting 3.22 cycle)
3.23 specific additions:
- Starmap rework
- mobiGlas rework
- FPS map system (mini & normal map)
- personal and instanced hangars (personal will be located at the home location and allow for customization)
- freight elevators
- unique item recovery kiosk
- cargo hauling missions
- dynamic crosshair
- EVA T2 (new controls and animations)
- FPS loot screen
- new character creator
- visor and lens HUD rework (converting to building blocks)
- distribution centers
- blockade runner (new dynamic event)
- reputation - hostility
- new interaction system
- master modes (all ships)
This is pretty insane for the first quarterly patch. Of course we’ll have to wait and see, I’m sure some features will slip but still. I’m planning on getting a new PC around July and it’s looking like I’ll be playing a totally different Star Citizen by then.