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For some reason I thought the Safari engine was proprietary, but you’re right, you totally can.
However, you need to have the specific Webkit version on your system that’s also used on the iOS release where the bug is present. Which can be a real pain to manage and I imagine compiling this engine will take quite a while.
Still better than buying unnecessary, overpriced hardware, though! I will for sure check this out soon.
For some reason I thought the Safari engine was proprietary, but you’re right, you totally can.
However, you need to have the specific Webkit version on your system that’s also used on the iOS release where the bug is present. Which can be a real pain to manage and I imagine compiling this engine will take quite a while.
Still better than buying unnecessary, overpriced hardware, though! I will for sure check this out soon.