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The devs of Palworld also have to wake the fuck up, since their game looks like an asset flip. Sure it doesn’t plays like one, but looks like one (no art direction, just use whatever stuff they could get their hand on).
There is nothing inherently wrong with asset flipping if they are used in a unique way, which they are in Palworld. It costs a lot of money and time to make your own graphics. Nothing wrong with using assets.
The devs of Palworld also have to wake the fuck up, since their game looks like an asset flip. Sure it doesn’t plays like one, but looks like one (no art direction, just use whatever stuff they could get their hand on).
There is nothing inherently wrong with asset flipping if they are used in a unique way, which they are in Palworld. It costs a lot of money and time to make your own graphics. Nothing wrong with using assets.