For those unaware, the linux version of TF2 is still 32bit, and runs on ToGL - a DirectX to OpenGL translation layer.

A few days ago, Valve published a TF2 private branch called “x64_linux_test”: https://steamdb.info/changelist/21975149/

Then a few hours ago, Valve update TF2’s “App Config” to include references to x64 Vulkan TF2: https://steamdb.info/changelist/22010846/

Looks like it’s coming soon, in theory should bring some nice performance improvements. But “soon” in Valve Time is… who knows

Edit: the beta is live

  • d_k_bo@feddit.de
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    5 months ago

    Does anyone have more insight why it doesn’t work with public servers? I would think that the network protocol should be unaffected by these changes.

    • sp6@lemmy.worldOP
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      5 months ago

      Valve probably intentionally disabled it, just to be cautious. I think all of the other beta branches are that way too.