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It’s been a lil buggy with multiplayer for sure. Had a buddy lose his UI, and ability to loot bodies which forced a reload. In another session I joined while mates were in combat. When I finished creator I was floating under the map in blue hell.
I’m fairly forgiving with bugs on something as ambitious as this, but still a bummer. Was hoping to see initial full release experience be smoother than the early access. Rooting for the team though, hope to see this game live its best life!
If that’s the bug I’m thining of, it can be fixed by entering and exiting conversation. Seems to be something weird with the game thinking you’re talking to someone when you’re not.
It’s been a lil buggy with multiplayer for sure. Had a buddy lose his UI, and ability to loot bodies which forced a reload. In another session I joined while mates were in combat. When I finished creator I was floating under the map in blue hell.
I’m fairly forgiving with bugs on something as ambitious as this, but still a bummer. Was hoping to see initial full release experience be smoother than the early access. Rooting for the team though, hope to see this game live its best life!
I swapped from Directx to vulkan on my shaders and all my multiplayer issues fixed
If that’s the bug I’m thining of, it can be fixed by entering and exiting conversation. Seems to be something weird with the game thinking you’re talking to someone when you’re not.
(The other one I have no idea.)