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I mean… I wouldn’t really say Doom or Duke Nukem or whatever were arena shooters, though? Something like Quake 3 certainly is, but I feel like anything that vaguely has a map that you progress through instead of having a round of a fixed length / kill count in a smaller space doesn’t scream “arena shooter” to me.
Doom had multiplayer over lan that I would say fits in that definition. For me personally arena shooters are more about movement speed and how weapons/health are managed as power ups to be found and managed as a recourses. I don’t consider multiplayer to be a requirement for the genre basically.
Doom multiplayer is kind of arena shooter, I’ll agree. Something like Quake 3 or Unreal Tournament fits the term much better to me. Genres are pretty arbitrary, though.
I mean… I wouldn’t really say Doom or Duke Nukem or whatever were arena shooters, though? Something like Quake 3 certainly is, but I feel like anything that vaguely has a map that you progress through instead of having a round of a fixed length / kill count in a smaller space doesn’t scream “arena shooter” to me.
Doom had multiplayer over lan that I would say fits in that definition. For me personally arena shooters are more about movement speed and how weapons/health are managed as power ups to be found and managed as a recourses. I don’t consider multiplayer to be a requirement for the genre basically.
Doom multiplayer is kind of arena shooter, I’ll agree. Something like Quake 3 or Unreal Tournament fits the term much better to me. Genres are pretty arbitrary, though.