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People are good, until they aren’t. That’s the trick: Creating environments where people become more awful, more quickly. Like upgrading your barracks in a RTS game.
People are good, until they aren’t. That’s the trick: Creating environments where people become more awful, more quickly. Like upgrading your barracks in a RTS game.
We’re all still animals following basic instinct. When we feel that our “herd” is threatened, we get ugly fast.
It’s really easy to play on those feelings.