Warning: Some posts on this platform may contain adult material intended for mature audiences only. Viewer discretion is advised. By clicking ‘Continue’, you confirm that you are 18 years or older and consent to viewing explicit content.
I don’t think Xcode will run on the headset natively, definitely not anytime soon.
For web development I usually have an IDE, git client, browser for development and browser for looking things up. The two browser windows could run on the headset (one accessing the mac via IP), but at least the git client and IDE have to run on the Mac. It would work, but ideally I’d have at least two virtual monitors. Not sure how convenient it would be to cmd+tab switch between apps/windows.
I can ofc. do everything on one screen as well, but then what’s the point of having the headset.
I would love to have multiple Mac monitors, and hopefully this limitation is overcome at some point. But I think the short term solution might be using native apps for safari, slack, teams, and whatever else has a native app available, and using the singular Mac window for the IDE.
I don’t think Xcode will run on the headset natively, definitely not anytime soon.
For web development I usually have an IDE, git client, browser for development and browser for looking things up. The two browser windows could run on the headset (one accessing the mac via IP), but at least the git client and IDE have to run on the Mac. It would work, but ideally I’d have at least two virtual monitors. Not sure how convenient it would be to cmd+tab switch between apps/windows.
I can ofc. do everything on one screen as well, but then what’s the point of having the headset.
I would love to have multiple Mac monitors, and hopefully this limitation is overcome at some point. But I think the short term solution might be using native apps for safari, slack, teams, and whatever else has a native app available, and using the singular Mac window for the IDE.