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Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
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I see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
Even in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
It’s more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.
Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I’m not sure what you’re arguing, though.