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Regarding per-frame errors (it used to SUCK being on early beta, a lot of things did that), can’t you just disable that specific error from getting logged and/or throwing a warning? I can’t remember how, but I could swear I’ve done it before.
Regarding per-frame errors (it used to SUCK being on early beta, a lot of things did that), can’t you just disable that specific error from getting logged and/or throwing a warning? I can’t remember how, but I could swear I’ve done it before.
Never managed to find a way to do that, so I just make the animations then turn off the skeleton modifier in order to avoid that.