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I agree. Unless that’s the whole point of the game you are making, and then it’s just the nature of the game. Flight Sim is one of my friend’s favorite games, but not so for me. At least they aren’t telling people that they are wrong about it being boring because it’s realistic and realism is better or some crap.
There is, in fact, a very heated debate on whether or not simulators that stay true to form are actually games. With the argument being, they are either toys or simulators.
“I had fun playing with it” isnt exclusive to games, as a ball is not a game but I would gladly throw it against a wall for hours by myself with some music.
But lots of people would likely shit on an attempt to rebrand those things as “video toys” when the distinction is largely only relevant to people studying design, so the heated debate is mostly between academics and pedants.
I agree. Unless that’s the whole point of the game you are making, and then it’s just the nature of the game. Flight Sim is one of my friend’s favorite games, but not so for me. At least they aren’t telling people that they are wrong about it being boring because it’s realistic and realism is better or some crap.
There is, in fact, a very heated debate on whether or not simulators that stay true to form are actually games. With the argument being, they are either toys or simulators.
“I had fun playing with it” isnt exclusive to games, as a ball is not a game but I would gladly throw it against a wall for hours by myself with some music.
But lots of people would likely shit on an attempt to rebrand those things as “video toys” when the distinction is largely only relevant to people studying design, so the heated debate is mostly between academics and pedants.