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Yeah, the gameplay loop was quite nice. I did find that I’d forget what I was doing if I didn’t play for a while, so I started naming my saves with a reminder (e.g. go back to fighter’s guild). Other than that, the built-in journal was great and a lot of fun to read through to remember where I’d been.
I don’t really like RPGs generally though, mostly because I don’t like messing with leveling systems. A lot of other people love that aspect of RPGs (hence the focus on making completely broken builds in MW communities), and I don’t really care about gear, but I do really like lore and Morrowind is amazing at that.
Yeah, the gameplay loop was quite nice. I did find that I’d forget what I was doing if I didn’t play for a while, so I started naming my saves with a reminder (e.g. go back to fighter’s guild). Other than that, the built-in journal was great and a lot of fun to read through to remember where I’d been.
I don’t really like RPGs generally though, mostly because I don’t like messing with leveling systems. A lot of other people love that aspect of RPGs (hence the focus on making completely broken builds in MW communities), and I don’t really care about gear, but I do really like lore and Morrowind is amazing at that.