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Oh really? Every SSD has an end date, you can’t overwrite them. Yet Microsoft has a special (encrypted) partition in the internal XBOX that has to match the main board. Because of this, you can’t simply open it and swap the drive. In many cases, cloning the partition has failed necessitating sending the entire thing to Microsoft to fix (for a fee).
I see where you are going with this…
But let’s be clear this is not an attempt by them to make you fail at fixing it, but an attempt to avoid manipulations for jailbreaking/bypassing it’s security and block piracy attempts.
That said yes, that has consequences for the repairability.
And that maybe, I am not expert, there might be better ways to handle this.
Thank you for your response. I get what you’re saying but no matter what your stance on piracy is, it’s gonna happen. Absolutely inevitable. If (but mostly when) that encrypted partition is broken, they will load up a new 4TB SSD loaded with games they didn’t pay for, add the encrypted partition, pop it in their Xbox Series X, and they’re off to the races!
But in the meantime, absolutely everyone suffers. Anyone who has an SSD fail (remember: they have limited write cycles!) will pay the price in lost saves and time/money spent sending it to Microsoft. And after the encryption is defeated? Then only legitimate Xbox gamers who pay for their games will be hurt by this. And keep in mind it also adversely affects the less technologically-skilled people more.
So in summary, yes; I absolutely will blame Microsoft for implementing a measure that will only slightly slow down piracy attempts while permanently punishing and inconveniencing everyone else…
I get what you’re saying but no matter what your stance on piracy is, it’s gonna happen.
Except… It didn’t. Obviously they know what they’re doing because Xbox one has never been broken and is about to be retired. First console that could ever make that claim.
Most ssd write cycles are massively high and a console isn’t writing that heavily anyways.
Oh really? Every SSD has an end date, you can’t overwrite them. Yet Microsoft has a special (encrypted) partition in the internal XBOX that has to match the main board. Because of this, you can’t simply open it and swap the drive. In many cases, cloning the partition has failed necessitating sending the entire thing to Microsoft to fix (for a fee).
How’s that for Right To Repair…
I see where you are going with this… But let’s be clear this is not an attempt by them to make you fail at fixing it, but an attempt to avoid manipulations for jailbreaking/bypassing it’s security and block piracy attempts. That said yes, that has consequences for the repairability. And that maybe, I am not expert, there might be better ways to handle this.
Thank you for your response. I get what you’re saying but no matter what your stance on piracy is, it’s gonna happen. Absolutely inevitable. If (but mostly when) that encrypted partition is broken, they will load up a new 4TB SSD loaded with games they didn’t pay for, add the encrypted partition, pop it in their Xbox Series X, and they’re off to the races!
But in the meantime, absolutely everyone suffers. Anyone who has an SSD fail (remember: they have limited write cycles!) will pay the price in lost saves and time/money spent sending it to Microsoft. And after the encryption is defeated? Then only legitimate Xbox gamers who pay for their games will be hurt by this. And keep in mind it also adversely affects the less technologically-skilled people more.
So in summary, yes; I absolutely will blame Microsoft for implementing a measure that will only slightly slow down piracy attempts while permanently punishing and inconveniencing everyone else…
Except… It didn’t. Obviously they know what they’re doing because Xbox one has never been broken and is about to be retired. First console that could ever make that claim.
Most ssd write cycles are massively high and a console isn’t writing that heavily anyways.