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I don’t understand how you can deal with Well when like every raid encounter in the game minus Rhulk is designed around a damage phase with a buttload of splash damage. You basically couldn’t damage most raid and dungeon bosses without it.
They could design them differently going forward, of course, but nearly all of the current ones seem to be made with the intention of using Well.
I don’t understand how you can deal with Well when like every raid encounter in the game minus Rhulk is designed around a damage phase with a buttload of splash damage. You basically couldn’t damage most raid and dungeon bosses without it.
They could design them differently going forward, of course, but nearly all of the current ones seem to be made with the intention of using Well.
It’s also because like all encounters don’t require you to move during damage.
I can think of three other encounters where Well is just “less useful”:
Like if they made more encounters like Rhulk where you can’t just stand still and hold RT then Well wouldn’t be as OP.
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I’ve still had him break the floating well occasionally.