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I’m confused what you were trying to convey in that case. Players have been asking for mob density to be increased and we’ve also asked for bosses to be a challenge. This patch seems to be giving us what we asked for.
I only see boss health increased unless I’m missing something. I think that’s a good change because bosses are way too easy in D4.
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That’s just bosses, not all monsters
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Bosses (I don’t think it includes elites) usually are alone or spawning their own adds. So that two points practically unrelated
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I’m confused what you were trying to convey in that case. Players have been asking for mob density to be increased and we’ve also asked for bosses to be a challenge. This patch seems to be giving us what we asked for.