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Yeah, exactly! The Yakuza games are really bad about surprisingly holding you hostage. I was playing though Yakuza Like a Dragon and had a 1.5 hour dungeon/boss fight/cutscenes sequence with no save points in between, and the deck’s sleep function was absolutely crucial.
Yeah, exactly! The Yakuza games are really bad about surprisingly holding you hostage. I was playing though Yakuza Like a Dragon and had a 1.5 hour dungeon/boss fight/cutscenes sequence with no save points in between, and the deck’s sleep function was absolutely crucial.