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In college I made a game called Freefall Simulator. The idea was to make a game with the goal of making the player motion sick, as if they were falling.
I can see that as the logical conclusion of your game. You really should make the ultimate vomit cannon like that. Maybe you could license it to a company that tests anti-nausea pills or something.
In college I made a game called Freefall Simulator. The idea was to make a game with the goal of making the player motion sick, as if they were falling.
It worked, a little too well.
I had to play it for hours on end.
You were ahead of your time. Turns out, motion sickness simulations became so popular, that companies started building hardware specifically for it.
I’ve thought about how fun and nauseating it would be on VR, NGL
I can see that as the logical conclusion of your game. You really should make the ultimate vomit cannon like that. Maybe you could license it to a company that tests anti-nausea pills or something.
Sounds like Mirror’s Edge (I loved it but every time I played it I felt sick lol)
I absolutely loved the original, the falling mechanism definitely inspired it