I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
Oh, didn’t notice that the title says love or hate.
So I hate time sinks, but I love roguelikes/roguelites that have well done metaprogression and also allow you to have fun with ridiculous overpowered builds.