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Whats the alternative a macro? An inline function is perfectly fine for checking if a nunber is even. Compiler will probably optimize it to a single and instruction.
It does if it dosen’t have a decimal. If it has decimal then it automatically isn’t and the function will return false. Are you talking about cases like 0.1 + 0.2 equaling 0.3000000004 because that is just due to the nature of floats and there is nothing a function can do other than use larger floats for more accuracy.
If you are using floats, you really do not want to have an isEven function …
Whats the alternative a macro? An inline function is perfectly fine for checking if a nunber is even. Compiler will probably optimize it to a single and instruction.
No. The alternative is to not use a float. Testing if a float is even simply does not make sense.
Even testing two floats for equality rarely makes sense.
What is the correct output of isEven((.2 + .4) ×10)
Hint: (.2 + .4) x 10 != 6
It does if it dosen’t have a decimal. If it has decimal then it automatically isn’t and the function will return false. Are you talking about cases like 0.1 + 0.2 equaling 0.3000000004 because that is just due to the nature of floats and there is nothing a function can do other than use larger floats for more accuracy.