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Ghostwire Tokyo felt like a pretty good length for an open world game. There were a bunch of relatively short side quests, and the usual collectibles but the whole thing was 100% complete in under 30 hours. Thier rougelike DLC add-on might push it over that, but it’s basically a whole separate game.
Ghostwire Tokyo felt like a pretty good length for an open world game. There were a bunch of relatively short side quests, and the usual collectibles but the whole thing was 100% complete in under 30 hours. Thier rougelike DLC add-on might push it over that, but it’s basically a whole separate game.