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We’d like to give some context to the issues the game is currently facing, what we’re doing to address them, and what you can do if you experience performance issues.
The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.
CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.
Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.
I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.
It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks
The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.
CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.
Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.
I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.
It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks