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50 minutes is far from enough to write a piece like that off as “mediocre”, my online friend. By 2014 standards it was technically impressive, the gameplay loop is fairly tight, and the game delivered a genuinely compelling story, twisting and changing the beloved “twin peaks” formula in a way, that is easily recognizable as a distinct “Remedy-way”. As I was playing, figuring out themes, ideas and authorial intent was always clear and engaging.
Maybe you just didn’t like it - totally fine. You certainly do have a taste, I reckon, so some things are bound to fall out
50 minutes is far from enough to write a piece like that off as “mediocre”, my online friend. By 2014 standards it was technically impressive, the gameplay loop is fairly tight, and the game delivered a genuinely compelling story, twisting and changing the beloved “twin peaks” formula in a way, that is easily recognizable as a distinct “Remedy-way”. As I was playing, figuring out themes, ideas and authorial intent was always clear and engaging. Maybe you just didn’t like it - totally fine. You certainly do have a taste, I reckon, so some things are bound to fall out