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NVIDIA's upcoming Half-Life 2 RTX project has major visual improvements: new HEV suit has 34x more polygons than Valve's original HEV suit in Half-Life 2.
I despise the marketing for these projects with “RTX on” vs off when the entire scene is replaced with a much higher quality set of textures and models
I despise the marketing for these projects with “RTX on” vs off when the entire scene is replaced with a much higher quality set of textures and models